Showing posts with label Warma's 1 HP Left. Show all posts
Showing posts with label Warma's 1 HP Left. Show all posts

Sunday, January 18, 2015

Warma's 1 HP Left - Progress: Battlers and Battle

Wanted to do more progress for #screenshotsaturday. I know it's already sunday in my place, but some regions right now is still saturday. So, wanted to know how well my art for battlers will fit for my game, so in this progress I made two monsters as battlers.


In this progress I also tried to remember on how to use battle events (since it's been a long time ago I touched battle events feature). For the test, I tried to make Warma's HP into 1. It worked well and it was so easy to do it.


I also tested how the battle will fit with my battlers I made. 


The battle HUD itself will be changed in the future. Since I had learned Ruby very long time ago and several days ago I also used it for doing an assignments. Also, I have studied RGSS3 more than 20 hours, so it tempted me to try to use a customized script too with my own customization especially at the battle HUD.

Friday, January 16, 2015

Warma's 1 HP Left - Progress: Face Dialogue and Font Test

Not much progress today, because several days ago I had to priotize with college stuffs so I was busy. So, in this progress, I was testing on face in dialogue and font change.


The face was from the Warma's head art I made several hours ago with background removed. I also resized its size to fit the 96x96 pixels size. I used it to test how well it fits with the dialogue. Since it was just for testing, I didn't continue with the shoulders part.

The font I used above was Ubuntu. I usually use its Mono version on my pdf game. You can get the font here: http://font.ubuntu.com/. I am planning not to use the default font on this game, so I might use this font or other font in the game.

Also, I haven't finished with the concept for the map events. Probably with continue with it again next week since in this end week, I am planning to train my art skill again for 25 hours, especially I need to study more on coloring and more body proportion.

Monday, January 12, 2015

Warma's 1 HP Left - Progress: Female Sprite Template, Animation, and Game Test

Finished the female sprite template which consists of face direction and movement (without the shading detail). It took less than 2 hours to finish it thanks from the original template I made long ago so I have a reference for the pose.


I also made its animated version just to make sure it looked well when animated.


After finished, I tested the sprite in the game. Using the old tiles I made long ago, it seems I need to edit its contrast again. Also, I tested using the girl sprite I made hours ago.


Since I finished this part, I am planning to continue the concept again for the map events. Also, I will be busy with real life today, so it might continue the gamedev again at afternoon or evening.

Sunday, January 11, 2015

Warma's 1 HP Left - Progress: Female Sprite Template and Test

So, after making the sample in my previous template below:


I decided to do a revision again which is more focused on female template. It turned well to me after testing it with my characters (currently only in front view). (Btw, the name of the characters below from top and left are Arubei, Hitami, Manggisa, Nemi, <unnamed>, Warma, and Manggisa (Battle Form).


So, I think it is time to focus on other view or perhaps the male and the child template. The other template will use the previous template I ever made before since it will be faster than creating from scratch.

Warma's 1 HP Left - Progress: Sprite Template

This is the progress of sprite template I made for Warma's 1 HP Left which will be implemented on RPG Maker VX Ace game engine I use to make the game. The template itself will probably be changed in the future depends on my project's needs.


The sprite sample itself from using the template, it is not Warma. It is just random character for testing how's the template will fit for a sprite.

There is only the front and standing version right now. Before I continue with other view and pose, I need to make sure that the front view and standing pose is already good enough to use.

Btw, the template above is my second revision from my original template:

Original:


1st Revision:


Those previous 2 sprite templates was originally for my game Warma's 1 HP Left Progress long ago. I revised again because the shape wasn't look good to me or its pose was a bit dull to me. It took hours just to get a step of each revision until it looks right to me temporarily. The newest revision might get revised again if I feel something need to be changed again.