Saturday, October 22, 2016

Untitled Game Project with Runny Square Gameplay + Level

Welp... started a new game project again because of reasons... I supposed to do Legacy Bits or Kelin Kirim project. I started a new untitled project instead. The project progress is already much further than Legacy Bits and Kelin Kirim, thanks from reusing the old codes mainly from Runny Square and Looping Zip for the gameplay, Kaki Kelin for implementing level XML into playable level, and Legacy Bits for the level system.

As I mentioned before, I haven't decided the game title yet. The reason is because I haven't decided what theme I will put into the game. So far I have made all the levels and the gameplay. Only need to implement the gameplay from the level tool. After that, the game is technically done. Still, it will need a lot of polish after that.

Untitled Project Gameplay
The game uses the same tools as the tools used for making the currently in progress game, Legacy Bits. They are FlashDevelop, HaxeFlixel, and Tiled.

The next main progress I will do with the project is:

  • Implementing gimmick from level design into game
  • Releasing demo
  • Making list of next things to do

I hope I can really finish this commercial project this year especially how many levels I just finished making it yesterday, which took several days before yesterday.  Also, demo will be released soon. Expect more news in the future!