Friday, December 23, 2016

Currently Doing Voxel Trophies Demo

Currently doing Trophy 16x Cups Pack demo using Unity. I am not very newbie on it since I have experience on using it when doing an assignment when I was in college. Additionally, my gamedev and C# programming experienced helped me made the demo.

Trophy 16x Cups Pack Demo
Trophy 16x Cups Pack Demo

They are both coded and drag & drop. Had some trouble when changing the material using code. However, finally solved when I had to access the child to change the material since it held the components.

You can get them at:

The demo will be include in the Trophy 16x Cups Pack v1.3 next update.

Monday, December 12, 2016

Kelin Kelilin - Progress: v0.2 Demo Released

Good news, Kelin Lovers!

This last month of this last year, Kelin Kelilin v0.2 demo has finally released in https://neithr.itch.io/kelin-kelilin



A lot of changes have been implemented in this update:
  • Rating system has been changed
  • A lot of graphics has been changed, the v0.1 graphics were too futuristic
  • Kelin Kelilin has finally its own title font
  • Progress bar has been changed into progress text for time and gem bonus challenge
  • ... and a lot more



Screenshot

Kelin Kelilin - Gameplay
Kelin Kelilin - Gameplay
Kelin Kelilin - Title Screen
Kelin Kelilin - Title Screen

Kelin Kelilin - Level Selection
Kelin Kelilin - Level Selection

Kelin Kelilin - Gameplay 1
Kelin Kelilin - Gameplay 1

Kelin Kelilin - Gameplay 2
Kelin Kelilin - Gameplay 2

Kelin Kelilin - Gameplay 3
Kelin Kelilin - Gameplay 3
More stuffs will be implemented in the future like save/load system, revised bonus time, and something else I haven't though. Enjoy the v0.2 demo and expect more Kelin Kelilin news in the future! https://neithr.itch.io/kelin-kelilin

Friday, December 9, 2016

Kelin Kelilin - Progress: Using Kaki Kelin GUI

Still updating the current graphics. Took long time just to think what graphics theme I will use for Kelin Kelilin. Finally decided to use Kaki Kelin (It is my Kelin projects too but still in progress) GUI instead. I like it very much compared the previous GUI graphics, made me faster to finish the GUI part.

Progress of New Title Screen
Progress of New Title Screen

Progress of New Level Selection
Progress of New Level Selection

Progress of New Gameplay Screen
Progress of New Gameplay Screen
Demo will be released soon with new graphics and levels. Expect more Kelin Kelilin news in the future!



Saturday, December 3, 2016

Kelin Kelilin - Progress: New Graphics Test

Testing gameplay with new graphics with animated screenshot.

Kelin Kelilin - New Graphics Test
Kelin Kelilin - New Graphics Test
I prefer the new graphics now since the new one gives more sense to the object compared to the old one. Also the animated screenshot is for #screenshotsaturday.

Thursday, December 1, 2016

Kelin Kelilin - Progress: Updated Graphics

It's been a while after I posted the blog spot about v0.1 demo release. After a while, I decided to change to the current graphics. I feel that the current graphics theme was too futuristic while the game setting itself is fantasy. Took hours what new theme I will pick. In the end, I picked the crystal theme which I like it more than the old one.

Old Graphics (left) and New Graphics (right)
Old Graphics (Left) and New Graphics (Right)
New v0.2 demo also will also be released soon. Expect more Kelin Kelilin news in the future! C: